DI
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Performance6 maps · logs.tf
6
Maps
0.02
K/D
1.78
KA/D
6
Avg DPM
83.3%
Win %
54.5%
Accuracy
146
DT/m
Class time
Medic
115k
healing
44
ubers
1
kritz
5
drops
6.7s
avg uber
5s
time to heal
4
adv. lost
Breakdown2h 1m played · logs.tf
5–1
Maps · 83.3%
20–7
Rounds · 74.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 6 | 5–1 | 83.3% | 0.02 | 7 | 2h 1m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 6 | 5–1 | 83.3% | 0.02 | 6 | 0 | 11 | 20 | 2h 1m |
Career totals
1
Kills
0/30
45
Deaths
11/30
79
Assists
20/30
740
Damage
183/30
17,029
Dmg taken
4,209/30
115,442
Healing
28,536/30
44
Ubers
5
Drops
22
Caps
5/30
4
Dominations
37
Medpacks
1,278
Medpack HP
1
Builds destr
Aliases
ding6
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 83.3% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Product | 2 | 2-0 | 100.0 | 0.00 | 12 | 946 | 2020-08-28 |
Gullywash | 1 | 1-0 | 100.0 | 0.00 | 0 | 1022 | 2020-08-22 |
Process | 1 | 0-1 | 0.0 | 0.00 | 2 | 899 | 2020-08-09 |
Snakewater | 1 | 1-0 | 100.0 | 0.14 | 3 | 975 | 2020-08-09 |
Sunshine | 1 | 1-0 | 100.0 | 0.00 | 7 | 981 | 2020-08-28 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 740 | 363 | 198 | 54.5% | 6 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 20 | 32 |
| scout | 0 | 9 | 26 |
| demoman | 1 | 13 | 13 |
| heavy | 0 | 0 | 3 |
| medic | 0 | 0 | 3 |
| pyro | 0 | 0 | 1 |
| sniper | 0 | 1 | 1 |
| engineer | 0 | 0 | 1 |
| spy | 0 | 2 | 0 |








































