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Wilson

Medic
Team:Edge

Performance5 maps · logs.tf

5
Maps
0.61
K/D
1.19
KA/D
160
Avg DPM
40%
Win %
35%
Accuracy
177
DT/m
Class time
Medic
64,051
healing
20
ubers
7
drops
7s
avg uber
2.8s
time to heal
3
adv. lost

Breakdown2h 22m played · logs.tf

2–3
Maps · 40%
10–15–1
Rounds · 40.4%
By format
FormatMapsW–L–TWin%DPMTime
6v652–340%1602h 22m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic20–20%0.0471h 7m
demoman11–0100%0.8122037m
soldier10–10%0.6824232m
scout11–0100%4.003257m
Career totals
41
Kills
9/30
67
Deaths
14/30
39
Assists
8/30
18,596
Damage
3,915/30
24,477
Dmg taken
5,154/30
64,051
Healing
13,486/30
14,995
Heals recv
3,157/30
20
Ubers
7
Drops
35
Caps
7/30
123
Medpacks
3,732
Medpack HP
Aliases
[Edge] Puro3Puro2

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 40% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Process20-20.00.047959
Snakewater21-150.00.74230-
Sunshine11-0100.04.00325-

Weapons· career, by damage

WeaponKillsDamageAcc.
The Original137,29247%
Stickybomb Launcher65,62422.3%
Scattergun61,80665.5%
Grenade Launcher31,72921.2%
Iron Bomber276321.1%
Pistol553631.1%
Shotgun136253.1%
Crusader's Crossbow028955%
Solemn Vow1195-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout172431
soldier123125
demoman10815
medic219
heavy020
engineer010