JM
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Performance2 maps · logs.tf
2
Maps
0.84
K/D
1.26
KA/D
300
Avg DPM
50%
Win %
53.1%
Accuracy
227
DT/m
Class time
Breakdown27m played · logs.tf
1–1
Maps · 50%
5–5
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.84 | 300 | 27m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 2 | 1–1 | 50% | 0.84 | 301 | 18 | 21 | 9 | 27m |
Career totals
16
Kills
18/30
19
Deaths
21/30
8
Assists
9/30
8,213
Damage
9,025/30
5,749
Dmg taken
6,318/30
5,091
Heals recv
5,595/30
4
Caps
4/30
18
Medpacks
771
Medpack HP
Aliases
Jman2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Snakewater | 1 | 1-0 | 100.0 | 1.67 | 301 | 2026-09-27 |
Sunshine | 1 | 0-1 | 0.0 | 0.10 | 300 | 2026-09-17 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 16 | 8,213 | 245 | 130 | 53.1% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 6 | 8 | 8 |
| soldier | 5 | 4 | 8 |
| demoman | 3 | 5 | 6 |
| medic | 2 | 0 | 2 |
| pyro | 0 | 2 | 0 |


































