[R
Nothing here yet.
Performance2 maps · logs.tf
2
Maps
0.03
K/D
0.65
KA/D
46
Avg DPM
50%
Win %
24.4%
Accuracy
526
DT/m
Class time
Medic
22,014
healing
6
ubers
1
drops
7.4s
avg uber
12.7s
time to heal
Breakdown38m played · logs.tf
1–1
Maps · 50%
3–7
Rounds · 30%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.03 | 46 | 38m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.03 | 31 | 1 | 26 | 17 | 36m |
| demoman | 1 | 0–1 | 0% | 0.00 | 0 | 0 | 47 | 0 | 1m |
Career totals
1
Kills
1/30
34
Deaths
27/30
21
Assists
17/30
1,108
Damage
884/30
17,000
Dmg taken
13,564/30
22,014
Healing
17,564/30
6
Ubers
1
Drops
4
Caps
3/30
3
Extinguishes
32
Medpacks
1,028
Medpack HP
Aliases
[L.C.E.A.]The Random MeeM2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 718 | 35 | 11 | 31.4% | 2 | |
| 1 | 390 | 0 | 0 | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 0 | 26 | 13 |
| heavy | 1 | 0 | 5 |
| pyro | 0 | 2 | 2 |
| soldier | 0 | 2 | 1 |
| demoman | 0 | 2 | 1 |
| spy | 0 | 2 | 0 |





































