VI
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Performance7 maps · logs.tf
7
Maps
0.09
K/D
1.1
KA/D
13
Avg DPM
57.1%
Win %
52.3%
Accuracy
162
DT/m
Class time
Medic
172k
healing
70
ubers
1
kritz
13
drops
7.2s
avg uber
3.6s
time to heal
10
adv. lost
Breakdown3h 5m played · logs.tf
4–3
Maps · 57.1%
22–16–1
Rounds · 57.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 7 | 4–3 | 57.1% | 0.09 | 13 | 3h 5m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 7 | 4–3 | 57.1% | 0.09 | 14 | 1 | 15 | 15 | 3h 5m |
Career totals
8
Kills
1/30
90
Deaths
15/30
91
Assists
15/30
2,550
Damage
414/30
29,187
Dmg taken
4,739/30
171,847
Healing
27,902/30
70
Ubers
13
Drops
34
Caps
6/30
1
Airshots
104
Medpacks
3,052
Medpack HP
1
Builds destr
Aliases
T6 Videorelaxant6Videorelaxant1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 57.1% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Snakewater | 3 | 1-2 | 33.3 | 0.09 | 10 | 924 | 2026-09-24 |
Bagel | 2 | 2-0 | 100.0 | 0.14 | 25 | 908 | 2026-09-06 |
Process | 2 | 1-1 | 50.0 | 0.00 | 6 | 993 | 2026-09-05 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 6 | 2,095 | 717 | 375 | 52.3% | 7 | |
| 2 | 455 | 0 | 0 | - | 5 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 4 | 36 | 46 |
| scout | 3 | 33 | 25 |
| demoman | 1 | 12 | 17 |
| medic | 0 | 0 | 7 |
| engineer | 0 | 4 | 3 |
| heavy | 0 | 5 | 1 |






































