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General Hall

Medic

Performance3 maps · logs.tf

3
Maps
0.06
K/D
2.94
KA/D
10
Avg DPM
100%
Win %
143
DT/m
Class time
Medic
60,678
healing
25
ubers
8
kritz
2
drops
6.6s
avg uber
6.3s
time to heal

Breakdown1h 4m played · logs.tf

3–0
Maps · 100%
12–2
Rounds · 85.7%
By format
FormatMapsW–L–TWin%DPMTime
Highlander33–0100%151h 4m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic33–0100%0.06121h 4m
Career totals
2
Kills
1/30
32
Deaths
15/30
92
Assists
43/30
780
Damage
368/30
10,553
Dmg taken
4,974/30
60,678
Healing
28,599/30
155
Heals recv
73/30
25
Ubers
2
Drops
19
Caps
9/30
24
Medpacks
765
Medpack HP
Aliases
General Hall2Lead Wanker1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Granary11-0100.0-01366
Gullywash11-0100.00.004903
Lakeside11-0100.00.1225881

Weapons· career, by damage

WeaponKillsDamageAcc.
Übersaw2780-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
pyro1414
demoman0315
spy1712
heavy0212
scout0611
soldier018
sniper058
engineer048
medic006