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BlueJay

Medic

Performance2 maps · logs.tf

2
Maps
0.1
K/D
0.34
KA/D
21
Avg DPM
0%
Win %
323
DT/m
Class time
Medic
20,351
healing
4
ubers
2
drops
7.1s
avg uber
10.2s
time to heal
1
adv. lost

Breakdown29m played · logs.tf

0–2
Maps · 0%
0–5
Rounds · 0%
By format
FormatMapsW–L–TWin%DPMTime
6v620–20%2129m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic20–20%0.102129m
Career totals
3
Kills
3/30
29
Deaths
30/30
7
Assists
7/30
626
Damage
641/30
10,178
Dmg taken
10,415/30
20,351
Healing
20,825/30
4
Ubers
2
Drops
4
Caps
4/30
8
Medpacks
215
Medpack HP
Aliases
BlueJay2

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Coalplant10-10.00.1023607
Gravelpit10-10.00.1119826

Weapons· career, by damage

WeaponKillsDamageAcc.
Bonesaw0325-
Crossbow0301-
Crusader's Crossbow20-
Übersaw10-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout1125
spy262
soldier072
demoman031
heavy010