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Performance6 maps · logs.tf
6
Maps
0.49
K/D
1.04
KA/D
106
Avg DPM
50%
Win %
173
DT/m
Class time
Breakdown2h 6m played · logs.tf
3–3
Maps · 50%
13–17
Rounds · 43.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 6 | 3–3 | 50% | 0.49 | 106 | 2h 6m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 6 | 3–3 | 50% | 0.45 | 99 | 8 | 18 | 10 | 2h 4m |
| engineer | 1 | 1–0 | 100% | ∞ | 357 | 73 | 0 | 0 | 1m |
Career totals
37
Kills
9/30
76
Deaths
18/30
42
Assists
10/30
12,788
Damage
3,055/30
21,366
Dmg taken
5,105/30
9,978
Healing
2,384/30
22,607
Heals recv
5,401/30
44
Caps
11/30
5
Dominations
67
Medpacks
1,545
Medpack HP
4
Builds
3
Builds destr
Aliases
Aye-lis6
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 2 | 1-1 | 50.0 | 0.52 | 92 | 2019-05-05 |
Gullywash | 1 | 0-1 | 0.0 | 0.45 | 120 | 2019-04-13 |
Product | 1 | 1-0 | 100.0 | 0.78 | 107 | 2019-04-26 |
Snakewater | 1 | 0-1 | 0.0 | 0.43 | 97 | 2019-04-13 |
Sunshine | 1 | 1-0 | 100.0 | 0.35 | 108 | 2019-05-05 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 32 | 11,414 | - | - | - | 6 | |
| 2 | 883 | - | - | - | 6 | |
| Sentry Gun (Lv 2) | 2 | 289 | - | - | - | 1 |
| Sentry Gun | 1 | 151 | - | - | - | 1 |
| 0 | 51 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 16 | 22 | 32 |
| soldier | 9 | 29 | 23 |
| medic | 6 | 0 | 9 |
| demoman | 4 | 19 | 9 |
| pyro | 1 | 4 | 5 |
| sniper | 1 | 0 | 1 |
| heavy | 0 | 1 | 0 |
| engineer | 0 | 1 | 0 |








































