AR
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Performance4 maps · logs.tf
4
Maps
0.03
K/D
1
KA/D
12
Avg DPM
25%
Win %
198
DT/m
Class time
Medic
71,323
healing
5
ubers
3
kritz
4
drops
7.5s
avg uber
11.1s
time to heal
2
adv. lost
Breakdown1h 40m played · logs.tf
1–3
Maps · 25%
8–19
Rounds · 29.6%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 1–3 | 25% | 0.03 | 12 | 1h 40m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 1–3 | 25% | 0.03 | 11 | 1 | 18 | 17 | 1h 40m |
Career totals
2
Kills
1/30
59
Deaths
18/30
57
Assists
17/30
1,138
Damage
343/30
18,889
Dmg taken
5,692/30
71,323
Healing
21,494/30
22
Ubers
4
Drops
27
Caps
8/30
3
Dominations
9
Extinguishes
41
Medpacks
1,383
Medpack HP
1
Builds destr
Aliases
Au revoir4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 2 | 1,021 | - | - | - | 4 | |
| 0 | 65 | - | - | - | 1 | |
| 0 | 52 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 1 | 14 | 26 |
| soldier | 1 | 32 | 22 |
| pyro | 0 | 0 | 4 |
| demoman | 0 | 12 | 4 |
| medic | 0 | 0 | 2 |
| engineer | 0 | 0 | 1 |
| sniper | 0 | 1 | 0 |








































