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Performance4 maps · logs.tf
4
Maps
2.04
K/D
3.08
KA/D
311
Avg DPM
100%
Win %
41.9%
Accuracy
237
DT/m
Class time
Breakdown47m played · logs.tf
4–0
Maps · 100%
18–0
Rounds · 100%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 4–0 | 100% | 2.04 | 311 | 47m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 3 | 3–0 | 100% | 1.71 | 303 | 27 | 16 | 12 | 32m |
| scout | 2 | 2–0 | 100% | 2.75 | 347 | 44 | 16 | 26 | 15m |
Career totals
51
Kills
32/30
25
Deaths
16/30
26
Assists
17/30
14,931
Damage
9,507/30
11,329
Dmg taken
7,213/30
17,940
Healing
11,423/30
6,702
Heals recv
4,267/30
13
Caps
8/30
10
Airshots
18
Dominations
114
Medpacks
3,995
Medpack HP
2
Builds destr
Aliases
4t4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 2 | 2-0 | 100.0 | 2.00 | 313 | 2019-05-12 |
Product | 1 | 1-0 | 100.0 | 3.14 | 368 | 2019-04-28 |
Snakewater | 1 | 1-0 | 100.0 | 0.83 | 254 | 2019-05-12 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 21 | 7,667 | 158 | 48 | 30.4% | 3 | |
| 17 | 4,895 | 338 | 184 | 54.4% | 2 | |
| 6 | 1,090 | 68 | 24 | 35.3% | 1 | |
| 2 | 999 | - | - | - | 2 | |
| 4 | 260 | 66 | 14 | 21.2% | 1 | |
| 0 | 20 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 17 | 8 | 28 |
| scout | 14 | 12 | 21 |
| demoman | 9 | 3 | 14 |
| medic | 9 | 1 | 11 |
| heavy | 1 | 1 | 2 |
| sniper | 1 | 0 | 1 |




































