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Performance2 maps · logs.tf
2
Maps
0.03
K/D
0.81
KA/D
18
Avg DPM
50%
Win %
54.9%
Accuracy
205
DT/m
Class time
Medic
29,155
healing
5
ubers
7.3s
avg uber
6.7s
time to heal
Breakdown35m played · logs.tf
1–1
Maps · 50%
2–4
Rounds · 33.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 2 | 1–1 | 50% | 0.03 | 18 | 35m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.03 | 24 | 1 | 27 | 21 | 35m |
Career totals
1
Kills
1/30
31
Deaths
27/30
24
Assists
21/30
831
Damage
719/30
9,315
Dmg taken
8,065/30
29,155
Healing
25,242/30
51
Heals recv
44/30
5
Ubers
7
Caps
6/30
11
Extinguishes
11
Medpacks
330
Medpack HP
2
Builds destr
Aliases
synopsis2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
| Harvest | 1 | 0-1 | 0.0 | 0.04 | 27 | 833 | 2026-09-12 |
Mann Manor | 1 | 1-0 | 100.0 | 0.00 | 12 | 878 | 2026-09-18 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 720 | 195 | 107 | 54.9% | 2 | |
| Unknown | 0 | 111 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 1 | 2 | 7 |
| scout | 0 | 8 | 6 |
| pyro | 0 | 3 | 4 |
| soldier | 0 | 4 | 2 |
| medic | 0 | 0 | 2 |
| engineer | 0 | 0 | 2 |
| demoman | 0 | 3 | 1 |
| heavy | 0 | 4 | 1 |
| sniper | 0 | 6 | 0 |

































