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CrescentDawn7

Medic

Performance2 maps · logs.tf

2
Maps
0
K/D
1.03
KA/D
1
Avg DPM
50%
Win %
50%
Accuracy
200
DT/m
Class time
Medic
59,558
healing
19
ubers
6
drops
7.7s
avg uber
6.3s
time to heal
4
adv. lost

Breakdown1h 14m played · logs.tf

1–1
Maps · 50%
6–5
Rounds · 54.5%
By format
FormatMapsW–L–TWin%DPMTime
6v621–150%21h 14m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic21–150%0.0011h 14m
Career totals
0
Kills
0/30
37
Deaths
15/30
38
Assists
15/30
65
Damage
26/30
14,839
Dmg taken
5,986/30
59,558
Healing
24,026/30
53
Heals recv
21/30
19
Ubers
6
Drops
4
Caps
2/30
2
Extinguishes
33
Medpacks
966
Medpack HP
5
Builds destr
Aliases
CrescentDawn72

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Borneo10-10.00.002762
Product11-0100.00.000840

Weapons· career, by damage

WeaponKillsDamageAcc.
Solemn Vow065-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier01014
heavy047
scout036
demoman0155
medic002
spy021
pyro001
sniper021
engineer011