LO
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Performance2 maps · logs.tf
2
Maps
0.27
K/D
0.5
KA/D
142
Avg DPM
50%
Win %
0%
Accuracy
236
DT/m
Class time
Breakdown29m played · logs.tf
1–1
Maps · 50%
5–2
Rounds · 71.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.27 | 142 | 29m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| pyro | 2 | 1–1 | 50% | 0.29 | 139 | 6 | 22 | 5 | 28m |
| soldier | 1 | 0–1 | 0% | 0.00 | 0 | 0 | 82 | 0 | 0m |
Career totals
6
Kills
6/30
22
Deaths
23/30
5
Assists
5/30
3,966
Damage
4,129/30
8,481
Dmg taken
8,829/30
5,034
Heals recv
5,241/30
4
Caps
4/30
1
Extinguishes
3
Medpacks
124
Medpack HP
1
Builds destr
Aliases
LongDouble2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 6 | 2,698 | 0 | 0 | - | 2 | |
| 0 | 1,268 | 0 | 0 | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 2 | 7 | 5 |
| scout | 2 | 1 | 2 |
| demoman | 1 | 4 | 1 |
| heavy | 1 | 0 | 1 |
| pyro | 0 | 2 | 1 |
| medic | 0 | 0 | 1 |
| sniper | 0 | 6 | 0 |
| engineer | 0 | 2 | 0 |




































