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Performance1 maps · logs.tf
1
Maps
0
K/D
0.75
KA/D
0
Avg DPM
100%
Win %
45.5%
Accuracy
131
DT/m
Class time
Medic
26,853
healing
15
ubers
7.5s
avg uber
5.6s
time to heal
1
adv. lost
Recent maps
Breakdown33m played · logs.tf
1–0
Maps · 100%
5–2
Rounds · 71.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 1 | 1–0 | 100% | 0.00 | - | 33m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 1 | 1–0 | 100% | 0.00 | 0 | 0 | 15 | 11 | 33m |
Career totals
0
Kills
0/30
16
Deaths
15/30
12
Assists
11/30
0
Damage
0/30
4,316
Dmg taken
3,930/30
26,853
Healing
24,449/30
15
Ubers
6
Caps
5/30
1
Dominations
2
Medpacks
70
Medpack HP
2
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Metalworks | 1 | 1-0 | 100.0 | 0.00 | 0 | 815 | 2025-10-16 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 5 | 6 |
| demoman | 0 | 3 | 2 |
| scout | 0 | 7 | 2 |
| medic | 0 | 1 | 1 |
| engineer | 0 | 0 | 1 |



































