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Performance10 maps · logs.tf
10
Maps
1.26
K/D
1.8
KA/D
265
Avg DPM
60%
Win %
50.7%
Accuracy
200
DT/m
Class time
Breakdown5h 3m played · logs.tf
6–4
Maps · 60%
28–19–1
Rounds · 59.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 10 | 6–4 | 60% | 1.26 | 265 | 5h 3m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 5 | 3–2 | 60% | 1.03 | 299 | 24 | 23 | 8 | 2h 28m |
| scout | 5 | 3–2 | 60% | 1.85 | 213 | 22 | 12 | 11 | 2h 19m |
| engineer | 2 | 1–1 | 50% | 0.67 | 113 | 6 | 9 | 3 | 10m |
| heavy | 2 | 1–1 | 50% | 0.67 | 183 | 16 | 24 | 24 | 4m |
| spy | 1 | 1–0 | 100% | 0.00 | 0 | 0 | 13 | 0 | 2m |
Career totals
220
Kills
22/30
174
Deaths
17/30
93
Assists
9/30
75,716
Damage
7,501/30
59,090
Dmg taken
5,854/30
46
Healing
5/30
46,730
Heals recv
4,629/30
51
Caps
5/30
4
Airshots
20
Dominations
501
Medpacks
16,063
Medpack HP
19
Builds
5
Builds destr
Aliases
sNEK1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 60% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 109 | 44,310 | 1,725 | 676 | 39.2% | 5 | |
| 92 | 29,113 | 2,237 | 1,340 | 59.9% | 5 | |
| 2 | 678 | 0 | 0 | - | 2 | |
| Sentry Gun (Lv 3) | 2 | 569 | 0 | 0 | - | 1 |
| Sentry Gun (Lv 2) | 0 | 541 | 0 | 0 | - | 2 |
| 5 | 490 | 0 | 0 | - | 5 | |
| 0 | 8 | 8 | 1 | 12.5% | 1 | |
| 0 | 7 | 6 | 2 | 33.3% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 101 | 56 | 142 |
| scout | 70 | 70 | 101 |
| demoman | 25 | 36 | 33 |
| medic | 22 | 2 | 33 |
| spy | 0 | 1 | 2 |
| sniper | 1 | 5 | 1 |
| engineer | 1 | 0 | 1 |
| pyro | 0 | 1 | 0 |









































