SP
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Performance33 maps · logs.tf + league
33
Maps
0.27
K/D
1.16
KA/D
65
Avg DPM
27.3%
Win %
Class time
Medic
178k
healing
286
ubers
3
drops
Breakdown1h 4m played · logs.tf
9–24
Maps · 27.3%
1–10–2
Rounds · 15.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 33 | 9–24 | 27.3% | 0.27 | 65 | 1h 4m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 0–2 | 0% | 0.04 | 11 | 0 | 12 | 8 | 1h 4m |
Career totals
108
Kills
51/30
394
Deaths
185/30
349
Assists
164/30
46,615
Damage
21,891/30
177,829
Healing
83,510/30
286
Ubers
3
Drops
8
Caps
4/30
18
Medpacks
Aliases
Spsimplicity17Simplicity[DOOR]2
Maps
Compared with this player's own 27.3% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Granary | 6 | 1-5 | 16.7 | 0.28 | 41 | 880 | 2015-03-06 |
Product | 5 | 0-5 | 0.0 | 0.37 | 141 | - | 2015-02-09 |
Badlands | 4 | 1-3 | 25.0 | 0.08 | 11 | 237 | 2015-02-19 |
Gullywash | 4 | 1-3 | 25.0 | 0.31 | 110 | 1003 | 2015-02-13 |
Metalworks | 3 | 2-1 | 66.7 | 0.00 | 6 | 520 | 2015-01-28 |
Process | 3 | 1-2 | 33.3 | 0.58 | 68 | 927 | 2015-01-26 |
Snakewater | 3 | 1-2 | 33.3 | 0.18 | 14 | 968 | 2014-07-18 |
Coalplant | 2 | 0-2 | 0.0 | 0.03 | 15 | - | 2013-11-11 |
Sunshine | 2 | 1-1 | 50.0 | 0.10 | 7 | - | 2015-02-27 |
Gravelpit | 1 | 1-0 | 100.0 | 0.67 | 79 | - | 2013-02-04 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 1 | 11 | 8 |
| scout | 0 | 7 | 6 |
| demoman | 0 | 5 | 2 |
| spy | 0 | 1 | 1 |
| heavy | 0 | 0 | 1 |
| medic | 0 | 0 | 1 |
| sniper | 0 | 1 | 0 |














































