TH
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Performance6 maps · logs.tf
6
Maps
0.09
K/D
1.5
KA/D
11
Avg DPM
50%
Win %
55.4%
Accuracy
123
DT/m
Class time
Medic
158k
healing
63
ubers
1
kritz
5
drops
7.4s
avg uber
2.8s
time to heal
6
adv. lost
Breakdown2h 30m played · logs.tf
3–3
Maps · 50%
18–14
Rounds · 56.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 6 | 3–3 | 50% | 0.09 | 11 | 2h 30m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 6 | 3–3 | 50% | 0.09 | 11 | 1 | 9 | 13 | 2h 30m |
Career totals
4
Kills
1/30
46
Deaths
9/30
65
Assists
13/30
1,656
Damage
331/30
19,349
Dmg taken
3,863/30
157,758
Healing
31,492/30
63
Ubers
5
Drops
30
Caps
6/30
2
Dominations
2
Extinguishes
59
Medpacks
1,928
Medpack HP
15
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 1,526 | 764 | 423 | 55.4% | 6 | |
| 0 | 130 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 3 | 21 | 22 |
| scout | 1 | 13 | 16 |
| demoman | 0 | 11 | 13 |
| medic | 0 | 0 | 12 |
| engineer | 0 | 0 | 4 |
| pyro | 0 | 0 | 1 |
| heavy | 0 | 1 | 1 |








































