JH
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Performance7 maps · logs.tf
7
Maps
0
K/D
0.64
KA/D
2
Avg DPM
14.3%
Win %
59.4%
Accuracy
203
DT/m
Class time
Medic
106k
healing
30
ubers
4
drops
6.9s
avg uber
4.4s
time to heal
3
adv. lost
Breakdown1h 57m played · logs.tf
1–6
Maps · 14.3%
6–27–1
Rounds · 19.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 7 | 1–6 | 14.3% | 0.00 | 3 | 1h 57m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 7 | 1–6 | 14.3% | 0.00 | 3 | 0 | 19 | 13 | 1h 57m |
Career totals
0
Kills
0/30
76
Deaths
19/30
49
Assists
13/30
333
Damage
85/30
23,409
Dmg taken
5,978/30
105,998
Healing
27,067/30
30
Ubers
4
Drops
13
Caps
3/30
1
Dominations
62
Medpacks
1,906
Medpack HP
Aliases
[EB] Starscream1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 14.3% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Bagel | 1 | 0-1 | 0.0 | 0.00 | 2 | 869 | 2026-06-25 |
Gullywash | 1 | 0-1 | 0.0 | 0.00 | 2 | 883 | 2026-06-13 |
Metalworks | 1 | 0-1 | 0.0 | 0.00 | 3 | 965 | 2026-07-01 |
Process | 1 | 0-1 | 0.0 | 0.00 | 0 | 974 | 2026-05-28 |
Product | 1 | 0-1 | 0.0 | 0.00 | 6 | 729 | 2026-06-04 |
Snakewater | 1 | 1-0 | 100.0 | 0.00 | 0 | 1180 | 2026-05-21 |
Sunshine | 1 | 0-1 | 0.0 | 0.00 | 6 | 849 | 2026-07-08 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 268 | 187 | 111 | 59.4% | 7 | |
| 0 | 65 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 35 | 21 |
| scout | 0 | 23 | 21 |
| demoman | 0 | 16 | 5 |
| medic | 0 | 1 | 2 |
| sniper | 0 | 1 | 0 |










































