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Performance5 maps · logs.tf
5
Maps
0.04
K/D
0.76
KA/D
10
Avg DPM
0%
Win %
50.9%
Accuracy
188
DT/m
Class time
Medic
78,367
healing
27
ubers
3
drops
7.2s
avg uber
3.6s
time to heal
3
adv. lost
Breakdown1h 39m played · logs.tf
0–5
Maps · 0%
1–23
Rounds · 4.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 0–5 | 0% | 0.04 | 10 | 1h 39m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 5 | 0–5 | 0% | 0.04 | 9 | 1 | 21 | 15 | 1h 39m |
Career totals
3
Kills
1/30
68
Deaths
21/30
49
Assists
15/30
891
Damage
270/30
17,940
Dmg taken
5,427/30
78,367
Healing
23,708/30
9
Heals recv
3/30
27
Ubers
3
Drops
10
Caps
3/30
35
Medpacks
992
Medpack HP
1
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 891 | 273 | 139 | 50.9% | 5 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 1 | 22 | 20 |
| soldier | 0 | 35 | 14 |
| demoman | 1 | 11 | 9 |
| medic | 0 | 0 | 8 |
| engineer | 1 | 0 | 1 |








































