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Performance6 maps · logs.tf
6
Maps
0.06
K/D
1.6
KA/D
12
Avg DPM
50%
Win %
49.7%
Accuracy
145
DT/m
Class time
Medic
132k
healing
62
ubers
3
kritz
4
drops
6.9s
avg uber
4.1s
time to heal
3
adv. lost
Breakdown2h 26m played · logs.tf
3–3
Maps · 50%
17–15
Rounds · 53.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 6 | 3–3 | 50% | 0.06 | 12 | 2h 26m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 6 | 3–3 | 50% | 0.06 | 12 | 1 | 14 | 22 | 2h 26m |
Career totals
4
Kills
1/30
68
Deaths
14/30
105
Assists
22/30
1,755
Damage
360/30
22,135
Dmg taken
4,536/30
131,956
Healing
27,043/30
62
Ubers
4
Drops
35
Caps
7/30
5
Dominations
20
Extinguishes
44
Medpacks
1,414
Medpack HP
6
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 1,430 | 608 | 302 | 49.7% | 6 | |
| 1 | 325 | 0 | 0 | - | 3 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 3 | 23 | 35 |
| soldier | 0 | 30 | 33 |
| demoman | 0 | 10 | 17 |
| medic | 0 | 0 | 12 |
| pyro | 1 | 3 | 8 |
| spy | 0 | 1 | 3 |
| heavy | 0 | 0 | 1 |
| engineer | 0 | 1 | 0 |







































