JE
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Performance7 maps · logs.tf
7
Maps
0
K/D
0.87
KA/D
5
Avg DPM
14.3%
Win %
61.1%
Accuracy
166
DT/m
Class time
Medic
149k
healing
55
ubers
5
drops
7.2s
avg uber
2.4s
time to heal
9
adv. lost
Breakdown2h 33m played · logs.tf
1–5–1
Maps · 21.4%
8–23–1
Rounds · 26.6%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 7 | 1–5–1 | 21.4% | 0.00 | 8 | 2h 33m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 7 | 1–5–1 | 21.4% | 0.00 | 4 | 0 | 14 | 12 | 2h 33m |
Career totals
0
Kills
0/30
71
Deaths
14/30
62
Assists
12/30
670
Damage
132/30
24,900
Dmg taken
4,891/30
149,006
Healing
29,271/30
55
Ubers
5
Drops
26
Caps
5/30
69
Medpacks
1,925
Medpack HP
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 21.4% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 670 | 570 | 348 | 61.1% | 7 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 34 | 32 |
| scout | 0 | 18 | 18 |
| demoman | 0 | 13 | 6 |
| medic | 0 | 0 | 5 |
| sniper | 0 | 5 | 1 |
| heavy | 0 | 1 | 0 |







































