SH
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Performance13 maps · logs.tf
13
Maps
0.35
K/D
0.92
KA/D
87
Avg DPM
30.8%
Win %
43%
Accuracy
171
DT/m
Class time
Medic
151k
healing
54
ubers
4
drops
6.7s
avg uber
2.6s
time to heal
6
adv. lost
Breakdown5h 20m played · logs.tf
4–9
Maps · 30.8%
28–38–3
Rounds · 42.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 13 | 4–9 | 30.8% | 0.35 | 87 | 5h 20m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 7 | 1–6 | 14.3% | 0.51 | 171 | 10 | 20 | 4 | 2h 49m |
| medic | 7 | 3–4 | 42.9% | 0.03 | 11 | 0 | 12 | 15 | 2h 29m |
| engineer | 1 | 0–1 | 0% | 1.00 | 170 | 14 | 14 | 0 | 2m |
| heavy | 1 | 0–1 | 0% | 0.00 | 240 | 0 | 164 | 0 | 0m |
Career totals
60
Kills
6/30
172
Deaths
16/30
98
Assists
9/30
30,909
Damage
2,896/30
56,356
Dmg taken
5,280/30
151,095
Healing
14,157/30
29,689
Heals recv
2,782/30
54
Ubers
4
Drops
30
Caps
3/30
1
Airshots
5
Dominations
1
Extinguishes
301
Medpacks
10,431
Medpack HP
3
Builds
3
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 30.8% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 55 | 28,664 | 1,323 | 480 | 36.3% | 7 | |
| 2 | 1,579 | 681 | 381 | 55.9% | 7 | |
| Sentry Gun (Lv 3) | 1 | 333 | 0 | 0 | - | 1 |
| 1 | 195 | 0 | 0 | - | 1 | |
| 0 | 65 | 0 | 0 | - | 1 | |
| 0 | 44 | 0 | 0 | - | 1 | |
| 0 | 29 | 4 | 3 | 75% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 27 | 55 | 68 |
| scout | 15 | 78 | 44 |
| demoman | 7 | 29 | 24 |
| medic | 10 | 1 | 17 |
| pyro | 1 | 1 | 2 |
| heavy | 0 | 1 | 2 |
| spy | 0 | 2 | 1 |
| sniper | 0 | 2 | 0 |









































