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Performance2 maps · logs.tf
2
Maps
0
K/D
0.93
KA/D
2
Avg DPM
0%
Win %
55.7%
Accuracy
122
DT/m
Class time
Medic
39,453
healing
10
ubers
3
drops
7.5s
avg uber
2.6s
time to heal
4
adv. lost
Breakdown44m played · logs.tf
0–2
Maps · 0%
0–10–1
Rounds · 4.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 0.00 | 4 | 44m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 0–2 | 0% | 0.00 | 2 | 0 | 10 | 9 | 44m |
Career totals
0
Kills
0/30
14
Deaths
10/30
13
Assists
9/30
88
Damage
60/30
5,269
Dmg taken
3,599/30
39,453
Healing
26,951/30
10
Ubers
3
Drops
6
Caps
4/30
7
Medpacks
197
Medpack HP
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 88 | 97 | 54 | 55.7% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 7 | 6 |
| scout | 0 | 5 | 5 |
| demoman | 0 | 1 | 1 |
| medic | 0 | 0 | 1 |
| sniper | 0 | 1 | 0 |




































