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Performance4 maps · logs.tf
4
Maps
0.65
K/D
0.98
KA/D
104
Avg DPM
75%
Win %
40%
Accuracy
170
DT/m
Class time
Breakdown1h 29m played · logs.tf
3–1
Maps · 75%
10–9
Rounds · 52.6%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 3–1 | 75% | 0.65 | 138 | 1h 29m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 2 | 2–0 | 100% | 0.84 | 148 | 13 | 16 | 7 | 59m |
| demoman | 1 | 1–0 | 100% | 0.45 | 112 | 7 | 15 | 3 | 23m |
| medic | 1 | 0–1 | 0% | 0.00 | 0 | 0 | 25 | 0 | 7m |
Career totals
31
Kills
10/30
48
Deaths
16/30
16
Assists
5/30
11,244
Damage
3,803/30
14,587
Dmg taken
4,934/30
5,805
Healing
1,963/30
12,446
Heals recv
4,209/30
1
Ubers
12
Caps
4/30
89
Medpacks
2,311
Medpack HP
Aliases
Uncle Din1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 75% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Gullywash | 1 | 1-0 | 100.0 | 0.45 | 112 | - | 2025-08-03 |
Process | 1 | 0-1 | 0.0 | 0.00 | 0 | 814 | 2025-08-02 |
Snakewater | 1 | 1-0 | 100.0 | 0.47 | 122 | - | 2025-08-13 |
Sunshine | 1 | 1-0 | 100.0 | 1.42 | 182 | - | 2025-08-10 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 25 | 8,725 | 594 | 370 | 62.3% | 2 | |
| 3 | 1,353 | 184 | 24 | 13% | 1 | |
| 1 | 666 | 194 | 10 | 5.2% | 1 | |
| 1 | 500 | 56 | 7 | 12.5% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 13 | 24 | 20 |
| scout | 9 | 9 | 11 |
| medic | 3 | 0 | 8 |
| demoman | 2 | 13 | 4 |
| sniper | 2 | 1 | 2 |
| spy | 1 | 0 | 1 |
| heavy | 1 | 0 | 1 |
| engineer | 0 | 1 | 0 |






































