AY
Nothing here yet.
Performance4 maps · logs.tf
4
Maps
0.09
K/D
0.74
KA/D
10
Avg DPM
25%
Win %
51.5%
Accuracy
143
DT/m
Class time
Medic
104k
healing
40
ubers
1
kritz
2
drops
6.6s
avg uber
2.4s
time to heal
7
adv. lost
Breakdown1h 40m played · logs.tf
1–3
Maps · 25%
5–15
Rounds · 25%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 1–3 | 25% | 0.09 | 10 | 1h 40m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 1–3 | 25% | 0.09 | 9 | 1 | 14 | 9 | 1h 40m |
Career totals
4
Kills
1/30
47
Deaths
14/30
31
Assists
9/30
931
Damage
280/30
13,999
Dmg taken
4,204/30
104,015
Healing
31,236/30
40
Ubers
2
Drops
12
Caps
4/30
29
Medpacks
900
Medpack HP
1
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Metalworks | 1 | 0-1 | 0.0 | 0.25 | 12 | 1049 | 2025-08-23 |
Process | 1 | 0-1 | 0.0 | 0.00 | 6 | 1136 | 2025-08-30 |
Snakewater | 1 | 0-1 | 0.0 | 0.07 | 15 | 928 | 2025-08-30 |
Sunshine | 1 | 1-0 | 100.0 | 0.00 | 5 | 1029 | 2025-08-11 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 4 | 671 | 330 | 170 | 51.5% | 4 | |
| 0 | 195 | 0 | 0 | - | 3 | |
| 0 | 65 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 3 | 29 | 13 |
| scout | 0 | 11 | 11 |
| demoman | 1 | 5 | 6 |
| medic | 0 | 1 | 3 |
| heavy | 0 | 1 | 1 |
| sniper | 0 | 0 | 1 |





































