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Performance4 maps · logs.tf
4
Maps
0.06
K/D
1.22
KA/D
3
Avg DPM
25%
Win %
39.5%
Accuracy
129
DT/m
Class time
Medic
49,703
healing
19
ubers
4
drops
6.8s
avg uber
2.4s
time to heal
2
adv. lost
Breakdown1h 29m played · logs.tf
1–3
Maps · 25%
4–15
Rounds · 21.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 1–3 | 25% | 0.06 | 6 | 1h 29m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 1–3 | 25% | 0.06 | 4 | 1 | 11 | 12 | 1h 29m |
Career totals
2
Kills
1/30
32
Deaths
11/30
37
Assists
12/30
322
Damage
108/30
6,105
Dmg taken
2,052/30
49,703
Healing
16,707/30
29
Ubers
4
Drops
13
Caps
4/30
2
Dominations
18
Medpacks
531
Medpack HP
1
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Clearcut | 1 | 0-1 | 0.0 | 0.00 | 5 | 933 | 2021-09-26 |
Metalworks | 1 | 0-1 | 0.0 | 0.17 | 0 | 0 | 2021-09-21 |
Snakewater | 1 | 1-0 | 100.0 | 0.00 | 7 | 1007 | 2021-09-26 |
Sunshine | 1 | 0-1 | 0.0 | 0.00 | 0 | 0 | 2021-09-21 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 322 | 185 | 73 | 39.5% | 3 | |
| 1 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 15 | 18 |
| scout | 1 | 12 | 10 |
| demoman | 0 | 4 | 7 |
| medic | 1 | 0 | 2 |
| sniper | 0 | 1 | 2 |







































