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Performance4 maps · logs.tf
4
Maps
0.89
K/D
1.47
KA/D
248
Avg DPM
0%
Win %
45.2%
Accuracy
180
DT/m
Class time
Breakdown1h 17m played · logs.tf
0–3–1
Maps · 12.5%
2–14
Rounds · 12.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 0.63 | 169 | 45m |
| Highlander | 2 | 0–1–1 | 25% | 1.38 | 327 | 32m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 3 | 0–2–1 | 16.7% | 0.55 | 172 | 15 | 28 | 14 | 1h 1m |
| heavy | 1 | 0–1 | 0% | 4.00 | 460 | 50 | 13 | 13 | 14m |
| engineer | 1 | 0–1 | 0% | 0.00 | 60 | 0 | 0 | 26 | 2m |
Career totals
55
Kills
21/30
62
Deaths
24/30
36
Assists
14/30
17,164
Damage
6,654/30
11,086
Dmg taken
4,298/30
5,417
Heals recv
2,100/30
10
Caps
4/30
55
Medpacks
816
Medpack HP
Aliases
hunter.4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Gullywash | 1 | 0-1 | 0.0 | 0.83 | 210 | 2014-07-12 |
Snakewater | 1 | 0-1 | 0.0 | 0.55 | 128 | 2014-06-19 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 26 | 8,866 | 298 | 160 | 53.7% | 3 | |
| 2 | 1,214 | 69 | 37 | 53.6% | 1 | |
| 3 | 301 | 90 | 15 | 16.7% | 3 | |
| Sentry Gun | 0 | 105 | 0 | 0 | - | 1 |
| 0 | 45 | - | - | - | 1 | |
| 0 | 35 | 19 | 3 | 15.8% | 1 | |
| 23 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 17 | 24 | 24 |
| soldier | 14 | 16 | 22 |
| demoman | 6 | 7 | 15 |
| medic | 6 | 0 | 8 |
| pyro | 6 | 2 | 7 |
| sniper | 2 | 5 | 7 |
| heavy | 2 | 1 | 5 |
| spy | 2 | 3 | 3 |
| engineer | 0 | 3 | 0 |





































