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Performance5 maps · logs.tf
5
Maps
0.02
K/D
1.18
KA/D
12
Avg DPM
40%
Win %
214
DT/m
Class time
Medic
26,064
healing
11
ubers
3
kritz
7.3s
avg uber
5s
time to heal
1
adv. lost
Breakdown24m played · logs.tf
2–3
Maps · 40%
0–8
Rounds · 0%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 2–3 | 40% | 0.02 | 12 | 24m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 0–2 | 0% | 0.00 | 18 | 0 | 26 | 13 | 23m |
| pyro | 1 | 0–1 | 0% | 0.00 | 434 | 0 | 60 | 0 | 1m |
Career totals
1
Kills
1/30
56
Deaths
71/30
65
Assists
83/30
1,064
Damage
1,351/30
6,374
Dmg taken
8,091/30
26,064
Healing
33,085/30
54
Ubers
6
Caps
8/30
11
Medpacks
351
Medpack HP
Aliases
biga4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 40% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Metalworks | 2 | 1-1 | 50.0 | 0.04 | 4 | - | 2015-05-15 |
Process | 1 | 1-0 | 100.0 | 0.00 | 6 | - | 2015-05-06 |
Sunshine | 1 | 0-1 | 0.0 | 0.00 | 38 | 899 | 2014-06-27 |
| Viaduct | 1 | 0-1 | 0.0 | 0.00 | 15 | 1329 | 2014-04-17 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 421 | 0 | 0 | - | 2 | |
| 0 | 141 | 0 | 0 | - | 1 | |
| 0 | 76 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 8 | 5 |
| scout | 0 | 5 | 5 |
| demoman | 0 | 8 | 0 |




































