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Mitch Conner

Scout

Performance6 maps · logs.tf

6
Maps
0.93
K/D
1.19
KA/D
185
Avg DPM
16.7%
Win %
49.3%
Accuracy
185
DT/m
Class time

Breakdown3h 7m played · logs.tf

1–5
Maps · 16.7%
6–22–1
Rounds · 22.4%
By format
FormatMapsW–L–TWin%DPMTime
Highlander51–420%2362h 8m
6v610–10%16459m
By class
ClassMapsW–L–TWin%K/DDA/MTime
scout41–325%0.891732h 9m
sniper10–10%0.6719328m
spy10–10%1.3834426m
engineer10–10%1.00514m
Career totals
139
Kills
22/30
149
Deaths
24/30
38
Assists
6/30
37,001
Damage
5,931/30
21,449
Dmg taken
3,438/30
12,945
Heals recv
2,075/30
30
Caps
5/30
12
Headshots
16
Backstabs
4
Dominations
143
Medpacks
1,725
Medpack HP
1
Builds
10
Builds destr
Aliases
Redcoat6

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 20% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Badwater21-150.01.35206
Lakeside10-10.00.93289
Process10-10.00.74179
Sunshine10-10.00.67193

Weapons· career, by damage

WeaponKillsDamageAcc.
Scattergun8414,46855.9%
AWPer Hand93,91033.8%
Sniper Rifle21,39027.8%
Pistol1158320.6%
Frying Pan1130-
Sentry Gun (Lv 3)1112-
Shotgun08038.5%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout272828
demoman191923
soldier173423
spy18720
pyro131514
sniper141811
heavy131311
engineer91110
medic916