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Performance4 maps · logs.tf
4
Maps
0.19
K/D
1.44
KA/D
29
Avg DPM
50%
Win %
30.5%
Accuracy
151
DT/m
Class time
Medic
95,624
healing
44
ubers
2
drops
6.7s
avg uber
4.5s
time to heal
8
adv. lost
Breakdown1h 36m played · logs.tf
2–2
Maps · 50%
7–12
Rounds · 36.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 0.19 | 29 | 1h 36m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 2–2 | 50% | 0.21 | 25 | 2 | 10 | 14 | 1h 34m |
| spy | 1 | 0–1 | 0% | 0.00 | 51 | 0 | 71 | 0 | 1m |
| soldier | 1 | 0–1 | 0% | 0.00 | 653 | 0 | 100 | 0 | 0m |
Career totals
7
Kills
2/30
36
Deaths
11/30
45
Assists
14/30
2,564
Damage
805/30
13,085
Dmg taken
4,108/30
95,624
Healing
30,023/30
4,469
Heals recv
1,403/30
44
Ubers
2
Drops
20
Caps
6/30
3
Dominations
56
Medpacks
1,729
Medpack HP
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Product | 2 | 1-1 | 50.0 | 0.23 | 32 | 959 | 2016-05-16 |
Snakewater | 2 | 1-1 | 50.0 | 0.14 | 20 | 1053 | 2016-05-16 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 5 | 2,042 | 358 | 108 | 30.2% | 4 | |
| 2 | 283 | 0 | 0 | - | 3 | |
| 0 | 196 | 4 | 2 | 50% | 1 | |
| 0 | 43 | 2 | 1 | 50% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 4 | 15 | 21 |
| scout | 1 | 10 | 16 |
| demoman | 1 | 6 | 9 |
| sniper | 1 | 4 | 4 |
| heavy | 0 | 1 | 1 |
| medic | 0 | 0 | 1 |



































