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Performance3 maps · logs.tf
3
Maps
3.11
K/D
4
KA/D
285
Avg DPM
66.7%
Win %
32.5%
Accuracy
206
DT/m
Class time
Breakdown1h 47m played · logs.tf
2–1
Maps · 66.7%
10–9
Rounds · 52.6%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 2.95 | 280 | 1h 18m |
| Prolander | 1 | 1–0 | 100% | 3.44 | 294 | 30m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 2 | 1–1 | 50% | 2.95 | 260 | 22 | 7 | 7 | 1h 18m |
| heavy | 1 | 1–0 | 100% | 4.00 | 342 | 37 | 9 | 7 | 16m |
| scout | 1 | 1–0 | 100% | 5.00 | 141 | 22 | 4 | 0 | 7m |
| sniper | 1 | 1–0 | 100% | 2.00 | 338 | 28 | 14 | 9 | 6m |
Career totals
87
Kills
24/30
28
Deaths
8/30
25
Assists
7/30
28,901
Damage
8,077/30
21,083
Dmg taken
5,892/30
299
Healing
84/30
37,372
Heals recv
10,444/30
13
Caps
4/30
2
Airshots
6
Headshots
35
Medpacks
1,158
Medpack HP
Aliases
EvokeD2evo1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 30 | 11,829 | 756 | 204 | 27% | 2 | |
| 20 | 5,599 | 0 | 0 | - | 1 | |
| 24 | 2,572 | 186 | 97 | 52.2% | 2 | |
| 6 | 2,139 | 44 | 18 | 40.9% | 1 | |
| 5 | 917 | 102 | 33 | 32.4% | 1 | |
| 0 | 64 | 12 | 6 | 50% | 1 | |
| 0 | 38 | 25 | 8 | 32% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 31 | 9 | 45 |
| scout | 26 | 5 | 31 |
| demoman | 8 | 5 | 9 |
| medic | 6 | 0 | 7 |
| pyro | 5 | 0 | 5 |
| spy | 3 | 3 | 5 |
| heavy | 3 | 2 | 4 |
| sniper | 3 | 0 | 3 |
| engineer | 2 | 1 | 3 |




































