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TI

Performance7 maps · logs.tf

7
Maps
0.15
K/D
1.21
KA/D
27
Avg DPM
42.9%
Win %
33.1%
Accuracy
126
DT/m
Class time
Medic
105k
healing
46
ubers
2
kritz
3
drops
6.7s
avg uber
3.6s
time to heal
6
adv. lost

Breakdown2h 39m played · logs.tf

3–4
Maps · 42.9%
13–10–4
Rounds · 55.6%
By format
FormatMapsW–L–TWin%DPMTime
Highlander53–260%452h 39m
6v620–20%90m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic42–250%0.0261h 60m
soldier11–0100%0.7421633m
pyro10–10%0.00247m
Career totals
16
Kills
3/30
107
Deaths
20/30
113
Assists
21/30
8,149
Damage
1,534/30
20,755
Dmg taken
3,908/30
105,291
Healing
19,825/30
3,125
Heals recv
588/30
82
Ubers
3
Drops
11
Caps
2/30
78
Medpacks
2,647
Medpack HP
8
Builds destr
Aliases
Bag of Bread1Bag of Orphansss1iarenobody1Kiwi1pong ping1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 60% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Ashville10-10.00.008772
Badwater11-0100.00.0061232
Gullywash10-10.00.0300
Process11-0100.00.74216-
Snakewater11-0100.00.009930

Weapons· career, by damage

WeaponKillsDamageAcc.
Rocket Launcher137,03632.6%
Crusader's Crossbow1689-
Reserve Shooter09640%
Übersaw065-
Degreaser065-
Disciplinary Action149-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
spy31620
heavy1519
scout21016
pyro1815
engineer4111
soldier22111
demoman11410
sniper0148
medic105