SP
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Performance6 maps · logs.tf
6
Maps
0.81
K/D
1.55
KA/D
207
Avg DPM
50%
Win %
67.7%
Accuracy
212
DT/m
Class time
Breakdown2h 57m played · logs.tf
3–3
Maps · 50%
15–17–2
Rounds · 47.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 6 | 3–3 | 50% | 0.81 | 207 | 2h 57m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 6 | 3–3 | 50% | 0.85 | 197 | 15 | 18 | 15 | 2h 29m |
| sniper | 5 | 3–2 | 60% | 0.76 | 189 | 19 | 25 | 3 | 20m |
| engineer | 1 | 1–0 | 100% | 0.00 | 51 | 0 | 0 | 19 | 5m |
| heavy | 2 | 1–1 | 50% | 0.20 | 149 | 9 | 44 | 9 | 3m |
Career totals
90
Kills
15/30
111
Deaths
19/30
82
Assists
14/30
34,162
Damage
5,783/30
35,886
Dmg taken
6,075/30
25
Healing
4/30
23,741
Heals recv
4,019/30
44
Caps
7/30
10
Headshots
12
Dominations
100
Medpacks
2,391
Medpack HP
3
Builds
2
Builds destr
Aliases
Spaltz6
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 72 | 28,619 | 2,060 | 1,488 | 72.2% | 6 | |
| 13 | 3,864 | 100 | 37 | 37% | 5 | |
| 1 | 441 | 0 | 0 | - | 5 | |
| 1 | 323 | 0 | 0 | - | 1 | |
| 0 | 187 | 0 | 0 | - | 1 | |
| 0 | 158 | 72 | 18 | 25% | 1 | |
| Sentry Gun (Lv 3) | 0 | 150 | 0 | 0 | - | 1 |
| 0 | 51 | 0 | 0 | - | 1 | |
| 0 | 49 | 55 | 6 | 10.9% | 1 | |
| 0 | 38 | 12 | 8 | 66.7% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 38 | 38 | 72 |
| scout | 30 | 39 | 55 |
| demoman | 14 | 31 | 31 |
| medic | 5 | 1 | 10 |
| sniper | 2 | 0 | 2 |
| engineer | 1 | 1 | 1 |
| pyro | 0 | 0 | 1 |
| heavy | 0 | 1 | 0 |









































