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jello

Runner-up

aka NKZ jello

Medic

Performance4 maps · logs.tf

4
Maps
0.58
K/D
4.53
KA/D
76
Avg DPM
75%
Win %
37.8%
Accuracy
161
DT/m
Class time
Medic
69,211
healing
32
ubers
2
drops
7.2s
avg uber
11.1s
time to heal
9
adv. lost

Breakdown1h 20m played · logs.tf

3–1
Maps · 75%
10–5
Rounds · 66.7%
By format
FormatMapsW–L–TWin%DPMTime
Highlander33–0100%21h 9m
6v610–10%30311m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic33–0100%0.0011h 9m
scout10–10%1.8330311m
Career totals
11
Kills
4/30
19
Deaths
7/30
75
Assists
28/30
3,289
Damage
1,239/30
12,335
Dmg taken
4,646/30
69,211
Healing
26,068/30
2,208
Heals recv
832/30
32
Ubers
2
Drops
8
Caps
3/30
5
Dominations
8
Extinguishes
42
Medpacks
1,136
Medpack HP
6
Builds destr
Aliases
NKZ jello3

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Ashville11-0100.00.0001139
Product11-0100.00.002889
Upward11-0100.00.000953

Weapons· career, by damage

WeaponKillsDamageAcc.
Scattergun103,15067%
Pistol010117.9%
Crusader's Crossbow0380.8%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier4315
scout4315
engineer0012
pyro0011
demoman1410
medic208
spy089
heavy006
sniper010