JO
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Performance2 maps · logs.tf
2
Maps
0.66
K/D
1.14
KA/D
226
Avg DPM
0%
Win %
297
DT/m
Class time
Breakdown38m played · logs.tf
0–2
Maps · 0%
0–10
Rounds · 0%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 0.66 | 226 | 38m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 1 | 0–1 | 0% | 1.22 | 223 | 17 | 14 | 11 | 19m |
| soldier | 1 | 0–1 | 0% | 0.31 | 226 | 14 | 44 | 3 | 11m |
| heavy | 1 | 0–1 | 0% | 1.00 | 317 | 11 | 11 | 33 | 5m |
| engineer | 1 | 0–1 | 0% | ∞ | 27 | 17 | 0 | 0 | 2m |
| sniper | 1 | 0–1 | 0% | 0.00 | 228 | 0 | 43 | 0 | 1m |
Career totals
19
Kills
15/30
29
Deaths
23/30
14
Assists
11/30
8,769
Damage
6,839/30
10,459
Dmg taken
8,157/30
15,964
Healing
12,450/30
8,636
Heals recv
6,735/30
8
Caps
6/30
3
Airshots
3
Dominations
20
Medpacks
545
Medpack HP
4
Builds
1
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 9 | 3,622 | - | - | - | 1 | |
| 5 | 2,198 | - | - | - | 1 | |
| 2 | 1,704 | - | - | - | 1 | |
| 2 | 608 | - | - | - | 1 | |
| 0 | 271 | - | - | - | 1 | |
| 0 | 253 | - | - | - | 1 | |
| 0 | 66 | - | - | - | 1 | |
| Sentry Gun (Lv 2) | 0 | 32 | - | - | - | 1 |
| 0 | 15 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 8 | 9 | 15 |
| demoman | 3 | 3 | 7 |
| scout | 4 | 14 | 5 |
| medic | 3 | 0 | 5 |
| heavy | 1 | 3 | 1 |




































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