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Performance2 maps · logs.tf
2
Maps
0.05
K/D
1.73
KA/D
1
Avg DPM
100%
Win %
36.7%
Accuracy
144
DT/m
Class time
Medic
14,415
healing
27
ubers
1
drops
6.5s
avg uber
3s
time to heal
Breakdown1h 1m played · logs.tf
2–0
Maps · 100%
9–4
Rounds · 69.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 2–0 | 100% | 0.05 | 2 | 1h 1m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 2–0 | 100% | 0.05 | 1 | 0 | 11 | 18 | 1h 1m |
Career totals
1
Kills
0/30
22
Deaths
11/30
37
Assists
18/30
72
Damage
35/30
8,760
Dmg taken
4,286/30
14,415
Healing
7,053/30
27
Ubers
1
Drops
11
Caps
5/30
1
Dominations
21
Medpacks
753
Medpack HP
1
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Process | 1 | 1-0 | 100.0 | 0.17 | 2 | 222 | 2015-08-27 |
Snakewater | 1 | 1-0 | 100.0 | 0.00 | 0 | 249 | 2015-08-27 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 72 | 30 | 11 | 36.7% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 1 | 11 | 16 |
| scout | 0 | 7 | 11 |
| demoman | 0 | 4 | 4 |
| medic | 0 | 0 | 4 |
| spy | 0 | 0 | 2 |
| heavy | 0 | 0 | 1 |




































