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Performance3 maps · logs.tf
3
Maps
0.22
K/D
1.78
KA/D
10
Avg DPM
66.7%
Win %
101
DT/m
Class time
Medic
12,352
healing
5
ubers
1
drops
7.5s
avg uber
20.9s
time to heal
Breakdown25m played · logs.tf
2–1
Maps · 66.7%
10–5
Rounds · 66.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 3 | 2–1 | 66.7% | 0.22 | 16 | 25m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 3 | 2–1 | 66.7% | 0.22 | 12 | 2 | 11 | 17 | 25m |
Career totals
2
Kills
2/30
9
Deaths
11/30
14
Assists
17/30
305
Damage
369/30
898
Dmg taken
1,086/30
12,352
Healing
14,942/30
11
Ubers
1
Drops
11
Caps
13/30
13
Medpacks
253
Medpack HP
Aliases
mono3
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 66.7% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Granary | 1 | 1-0 | 100.0 | - | 15 | 953 | 2014-02-08 |
Process | 1 | 1-0 | 100.0 | 0.00 | 0 | 324 | 2013-10-20 |
Snakewater | 1 | 0-1 | 0.0 | 0.17 | 21 | 176 | 2013-10-27 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 130 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| medic | 2 | 0 | 3 |
| soldier | 0 | 5 | 3 |
| demoman | 0 | 1 | 2 |
| scout | 0 | 3 | 1 |






































