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Performance2 maps · logs.tf
2
Maps
0.02
K/D
0.55
KA/D
2
Avg DPM
0%
Win %
144
DT/m
Class time
Medic
70,582
healing
30
ubers
3
drops
7.7s
avg uber
10.3s
time to heal
3
adv. lost
Breakdown1h 20m played · logs.tf
0–2
Maps · 0%
4–4
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 2 | 0–2 | 0% | 0.02 | 2 | 1h 20m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 0–2 | 0% | 0.02 | 2 | 0 | 16 | 9 | 1h 20m |
Career totals
1
Kills
0/30
44
Deaths
16/30
23
Assists
9/30
135
Damage
50/30
11,399
Dmg taken
4,259/30
70,582
Healing
26,369/30
30
Ubers
3
Drops
6
Caps
2/30
25
Extinguishes
31
Medpacks
858
Medpack HP
11
Builds destr
Aliases
Retro | Gary_Oak2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 135 | - | - | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 0 | 5 | 7 |
| spy | 1 | 2 | 5 |
| pyro | 0 | 7 | 3 |
| soldier | 0 | 8 | 2 |
| demoman | 0 | 7 | 2 |
| heavy | 0 | 4 | 2 |
| sniper | 0 | 8 | 2 |
| medic | 0 | 0 | 1 |




































