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Performance3 maps · logs.tf
3
Maps
0.05
K/D
2.82
KA/D
2
Avg DPM
100%
Win %
94
DT/m
Class time
Medic
138k
healing
62
ubers
2
drops
7.6s
avg uber
3.9s
time to heal
7
adv. lost
Breakdown2h 20m played · logs.tf
3–0
Maps · 100%
13–1–2
Rounds · 87.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 3 | 3–0 | 100% | 0.05 | 4 | 2h 20m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 3 | 3–0 | 100% | 0.05 | 3 | 0 | 8 | 23 | 2h 20m |
Career totals
2
Kills
0/30
39
Deaths
8/30
108
Assists
23/30
395
Damage
85/30
13,975
Dmg taken
3,001/30
137,918
Healing
29,614/30
50
Heals recv
11/30
62
Ubers
2
Drops
17
Caps
4/30
62
Medpacks
1,560
Medpack HP
Aliases
chunk1Chunk1ṗụṁạṡ • Chunk1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Gullywash | 1 | 1-0 | 100.0 | 0.10 | 5 | 961 | 2014-06-03 |
Snakewater | 1 | 1-0 | 100.0 | 0.00 | 2 | 1025 | 2014-07-08 |
Steel | 1 | 1-0 | 100.0 | 0.00 | 0 | 949 | 2014-06-17 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 200 | 0 | 0 | - | 2 | |
| 2 | 195 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| pyro | 0 | 1 | 17 |
| heavy | 0 | 2 | 16 |
| soldier | 0 | 10 | 14 |
| spy | 0 | 3 | 13 |
| demoman | 0 | 6 | 13 |
| scout | 1 | 6 | 12 |
| engineer | 1 | 3 | 11 |
| sniper | 0 | 8 | 8 |
| medic | 0 | 0 | 6 |






































