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Performance2 maps · logs.tf
2
Maps
0.28
K/D
0.64
KA/D
121
Avg DPM
0%
Win %
291
DT/m
Class time
Medic
41,938
healing
31
ubers
28
vacc
6
drops
7s
avg uber
11.4s
time to heal
1
adv. lost
Breakdown50m played · logs.tf
0–1–1
Maps · 25%
1–5
Rounds · 16.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Prolander | 2 | 0–1–1 | 25% | 0.28 | 121 | 50m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 1 | 0–0–1 | 50% | 0.00 | 11 | 0 | 21 | 15 | 28m |
| pyro | 1 | 0–1 | 0% | 0.53 | 295 | 26 | 49 | 3 | 12m |
| spy | 1 | 0–1 | 0% | 0.50 | 179 | 11 | 22 | 0 | 8m |
| engineer | 1 | 0–1 | 0% | 0.00 | 84 | 0 | 28 | 28 | 2m |
Career totals
13
Kills
8/30
47
Deaths
28/30
17
Assists
10/30
5,396
Damage
3,216/30
14,593
Dmg taken
8,698/30
41,938
Healing
24,996/30
1,235
Heals recv
736/30
31
Ubers
6
Drops
4
Caps
2/30
3
Backstabs
2
Dominations
8
Extinguishes
17
Medpacks
534
Medpack HP
2
Builds destr
Aliases
☣EugeneWanderer☣1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 8 | 3,208 | - | - | - | 1 | |
| 3 | 1,470 | - | - | - | 1 | |
| 0 | 255 | - | - | - | 1 | |
| 1 | 142 | - | - | - | 1 | |
| Mini-Sentry | 0 | 110 | - | - | - | 1 |
| 0 | 75 | - | - | - | 1 | |
| 0 | 71 | - | - | - | 1 | |
| 0 | 65 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| heavy | 1 | 12 | 9 |
| spy | 2 | 7 | 5 |
| medic | 3 | 1 | 4 |
| sniper | 3 | 8 | 4 |
| pyro | 3 | 9 | 3 |
| soldier | 1 | 2 | 1 |
| scout | 0 | 3 | 2 |
| engineer | 0 | 1 | 2 |
| demoman | 0 | 3 | 0 |





































