PI
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Performance2 maps · logs.tf
2
Maps
0.09
K/D
1.06
KA/D
3
Avg DPM
50%
Win %
137
DT/m
Class time
Medic
49,647
healing
25
ubers
1
kritz
1
drops
7.6s
avg uber
7.8s
time to heal
1
adv. lost
Breakdown1h 7m played · logs.tf
1–1
Maps · 50%
6–7–1
Rounds · 46.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.09 | 3 | 1h 7m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.09 | 3 | 1 | 15 | 15 | 1h 7m |
Career totals
3
Kills
1/30
34
Deaths
15/30
33
Assists
15/30
218
Damage
98/30
9,162
Dmg taken
4,121/30
49,647
Healing
22,330/30
25
Ubers
1
Drops
13
Caps
6/30
7
Medpacks
219
Medpack HP
Aliases
› ⑨ ‹ Seiko Shinohara1Seiko Shinohara.layz1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 218 | 0 | 0 | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 1 | 22 | 13 |
| scout | 1 | 5 | 12 |
| demoman | 1 | 6 | 5 |
| medic | 0 | 0 | 4 |
| pyro | 0 | 0 | 1 |
| heavy | 0 | 0 | 1 |
| sniper | 0 | 1 | 0 |





































