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Nanochip

Medic

Performance4 maps · logs.tf

4
Maps
0
K/D
2
KA/D
5
Avg DPM
50%
Win %
36.5%
Accuracy
94
DT/m
Class time
Medic
91,783
healing
40
ubers
2
kritz
5
drops
7.2s
avg uber
5.8s
time to heal
5
adv. lost

Breakdown1h 39m played · logs.tf

2–2
Maps · 50%
6–7
Rounds · 46.2%
By format
FormatMapsW–L–TWin%DPMTime
Highlander42–250%101h 39m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic42–250%0.0061h 39m
Career totals
0
Kills
0/30
48
Deaths
15/30
96
Assists
29/30
600
Damage
182/30
13,314
Dmg taken
4,029/30
91,783
Healing
27,776/30
40
Ubers
5
Drops
8
Caps
2/30
3
Dominations
14
Extinguishes
50
Medpacks
1,351
Medpack HP
15
Builds destr
Aliases
Shh! Nanochip2Nanochip³1Shh!? Nanochip1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Badwater11-0100.00.00--
Gullywash11-0100.00.005913
Steel10-10.00.0001008
Upward10-10.00.0014914

Weapons· career, by damage

WeaponKillsDamageAcc.
Übersaw0325-
Crusader's Crossbow027536.5%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
medic0013
spy0812
pyro0412
heavy0511
demoman0510
soldier0139
scout048
engineer038
sniper047