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Performance4 maps · logs.tf
4
Maps
0.52
K/D
0.85
KA/D
155
Avg DPM
50%
Win %
192
DT/m
Class time
Breakdown2h 4m played · logs.tf
2–2
Maps · 50%
15–17–1
Rounds · 47%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 0.52 | 155 | 2h 4m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 2 | 2–0 | 100% | 0.70 | 285 | 19 | 27 | 7 | 60m |
| scout | 1 | 0–1 | 0% | 0.17 | 39 | 2 | 11 | 2 | 33m |
| medic | 1 | 0–1 | 0% | 0.13 | 17 | 2 | 15 | 12 | 30m |
| pyro | 1 | 1–0 | 100% | 1.00 | 130 | 34 | 34 | 0 | 1m |
Career totals
43
Kills
10/30
82
Deaths
20/30
27
Assists
7/30
18,940
Damage
4,594/30
23,432
Dmg taken
5,684/30
30,003
Healing
7,277/30
9,639
Heals recv
2,338/30
13
Ubers
19
Caps
5/30
6
Airshots
2
Dominations
147
Medpacks
4,565
Medpack HP
Aliases
FTM | Mooseypoo2RFA(D?) | Moose!1V3 Moose!1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 38 | 17,035 | - | - | - | 2 | |
| 2 | 1,168 | - | - | - | 1 | |
| 0 | 260 | - | - | - | 1 | |
| Crossbow | 0 | 259 | - | - | - | 1 |
| Handgun Scout Secondary | 0 | 103 | - | - | - | 1 |
| 1 | 90 | - | - | - | 1 | |
| 0 | 25 | - | - | - | 1 | |
| 1 | 0 | - | - | - | 1 | |
| 1 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 18 | 29 | 25 |
| soldier | 13 | 36 | 26 |
| medic | 6 | 0 | 8 |
| demoman | 5 | 17 | 8 |
| heavy | 1 | 0 | 1 |
| spy | 0 | 0 | 1 |
| pyro | 0 | 0 | 1 |







































