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Loop

Medic

Performance1 maps · logs.tf

1
Maps
0
K/D
0.72
KA/D
1
Avg DPM
0%
Win %
150
DT/m
Class time
Medic
25,231
healing
7
ubers
1
drops
7.4s
avg uber
8.2s
time to heal
3
adv. lost

Breakdown37m played · logs.tf

0–1
Maps · 0%
1–5
Rounds · 16.7%
By format
FormatMapsW–L–TWin%DPMTime
6v610–10%137m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic10–10%0.00137m
Career totals
0
Kills
0/30
18
Deaths
14/30
13
Assists
10/30
55
Damage
44/30
5,636
Dmg taken
4,513/30
25,231
Healing
20,203/30
7
Ubers
1
Drops
4
Caps
3/30
9
Medpacks
316
Medpack HP
Aliases
IHDN Loop1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Granary10-10.00.001673

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow055-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier098
scout064
medic011
demoman010
sniper010