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Performance2 maps · logs.tf
2
Maps
1
K/D
1.28
KA/D
171
Avg DPM
50%
Win %
35.2%
Accuracy
170
DT/m
Class time
Breakdown1h 12m played · logs.tf
1–1
Maps · 50%
7–9
Rounds · 43.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 1.00 | 171 | 1h 12m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 2 | 1–1 | 50% | 1.02 | 249 | 27 | 27 | 7 | 1h 10m |
| heavy | 1 | 1–0 | 100% | 0.50 | 148 | 14 | 27 | 14 | 2m |
Career totals
65
Kills
27/30
65
Deaths
27/30
18
Assists
7/30
17,780
Damage
7,376/30
16,844
Dmg taken
6,988/30
7,363
Heals recv
3,054/30
25
Caps
10/30
63
Medpacks
1,551
Medpack HP
Aliases
Lods of Emone1Total Providence the Return1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 54 | 16,170 | 321 | 145 | 45.2% | 2 | |
| 7 | 1,283 | 134 | 15 | 11.2% | 2 | |
| 1 | 327 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 18 | 20 | 25 |
| soldier | 14 | 17 | 19 |
| demoman | 13 | 18 | 16 |
| sniper | 10 | 5 | 11 |
| medic | 7 | 0 | 7 |
| heavy | 3 | 5 | 5 |




































