GL
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Performance3 maps · logs.tf
3
Maps
0.05
K/D
1.21
KA/D
7
Avg DPM
66.7%
Win %
25%
Accuracy
160
DT/m
Class time
Medic
59,043
healing
23
ubers
7
kritz
1
drops
7.5s
avg uber
7.4s
time to heal
1
adv. lost
Breakdown1h 12m played · logs.tf
2–1
Maps · 66.7%
11–7–1
Rounds · 60.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 4v4 | 2 | 1–1 | 50% | 0.04 | 9 | 32m |
| Highlander | 1 | 1–0 | 100% | 0.06 | 4 | 40m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 3 | 2–1 | 66.7% | 0.05 | 7 | 1 | 18 | 20 | 1h 12m |
Career totals
2
Kills
1/30
42
Deaths
18/30
49
Assists
20/30
476
Damage
198/30
11,167
Dmg taken
4,653/30
59,043
Healing
24,601/30
23
Ubers
1
Drops
7
Caps
3/30
1
Extinguishes
17
Medpacks
608
Medpack HP
Aliases
-=GI=- Locke `PvP2-=GI=- Locke 'PvP1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 2 | 323 | 36 | 9 | 25% | 3 | |
| 0 | 153 | 0 | 0 | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 1 | 3 | 8 |
| demoman | 0 | 12 | 8 |
| scout | 1 | 9 | 7 |
| soldier | 0 | 15 | 6 |
| medic | 0 | 0 | 6 |
| pyro | 0 | 1 | 4 |
| heavy | 0 | 0 | 4 |
| sniper | 0 | 1 | 4 |
| engineer | 0 | 1 | 4 |





































