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Performance10 maps · logs.tf
10
Maps
0.06
K/D
1.78
KA/D
5
Avg DPM
80%
Win %
45.4%
Accuracy
136
DT/m
Class time
Medic
273k
healing
111
ubers
11
drops
7.2s
avg uber
5.3s
time to heal
14
adv. lost
Breakdown4h 45m played · logs.tf
8–2
Maps · 80%
50–9–4
Rounds · 82.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 10 | 8–2 | 80% | 0.06 | 8 | 4h 45m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 10 | 8–2 | 80% | 0.06 | 7 | 1 | 8 | 14 | 4h 45m |
Career totals
5
Kills
1/30
80
Deaths
8/30
137
Assists
14/30
1,860
Damage
195/30
37,382
Dmg taken
3,929/30
273,209
Healing
28,715/30
111
Ubers
11
Drops
72
Caps
8/30
2
Extinguishes
115
Medpacks
3,660
Medpack HP
4
Builds destr
Aliases
// ۞EЯiC۞ //7EiC2dev // ۞EЯiC۞1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 80% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 5 | 1,795 | 674 | 306 | 45.4% | 10 | |
| 0 | 65 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 1 | 40 | 53 |
| scout | 1 | 20 | 41 |
| medic | 2 | 1 | 19 |
| demoman | 0 | 13 | 16 |
| pyro | 0 | 0 | 4 |
| spy | 1 | 0 | 2 |
| heavy | 0 | 1 | 3 |
| sniper | 0 | 5 | 2 |
| engineer | 0 | 0 | 2 |









































