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Performance5 maps · logs.tf
5
Maps
1.39
K/D
1.87
KA/D
293
Avg DPM
20%
Win %
27.9%
Accuracy
235
DT/m
Class time
Breakdown2h 15m played · logs.tf
1–4
Maps · 20%
12–20–1
Rounds · 37.9%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 1–4 | 20% | 1.39 | 293 | 2h 15m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 5 | 1–4 | 20% | 1.41 | 297 | 24 | 17 | 7 | 2h 14m |
| scout | 1 | 1–0 | 100% | 0.00 | 229 | 0 | 26 | 106 | 1m |
Career totals
107
Kills
24/30
77
Deaths
17/30
37
Assists
8/30
40,126
Damage
8,898/30
32,583
Dmg taken
7,226/30
7,931
Heals recv
1,759/30
21
Caps
5/30
5
Airshots
7
Dominations
199
Medpacks
7,035
Medpack HP
Aliases
chopp merc4chipp1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 20% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Badlands | 2 | 1-1 | 50.0 | 1.50 | 285 | 2016-07-21 |
Process | 1 | 0-1 | 0.0 | 1.12 | 290 | 2016-07-21 |
Reckoner | 1 | 0-1 | 0.0 | 1.25 | 277 | 2016-08-04 |
Snakewater | 1 | 0-1 | 0.0 | 1.60 | 336 | 2016-08-04 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 42 | 20,942 | 1,460 | 413 | 28.3% | 4 | |
| 53 | 15,071 | 670 | 190 | 28.4% | 5 | |
| 11 | 3,853 | 285 | 63 | 22.1% | 2 | |
| 0 | 260 | 20 | 13 | 65% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 43 | 33 | 57 |
| soldier | 37 | 28 | 55 |
| medic | 13 | 3 | 16 |
| demoman | 10 | 11 | 11 |
| sniper | 3 | 1 | 3 |
| engineer | 1 | 1 | 1 |
| heavy | 0 | 0 | 1 |






































