BE
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Performance2 maps · logs.tf
2
Maps
0
K/D
0.97
KA/D
1
Avg DPM
50%
Win %
1.4%
Accuracy
137
DT/m
Class time
Medic
52,300
healing
20
ubers
2
drops
7.2s
avg uber
9.8s
time to heal
5
adv. lost
Breakdown1h 7m played · logs.tf
1–1
Maps · 50%
5–6
Rounds · 45.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.00 | 1 | 1h 7m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.00 | 1 | 0 | 14 | 14 | 1h 7m |
Career totals
0
Kills
0/30
32
Deaths
14/30
31
Assists
14/30
54
Damage
24/30
8,935
Dmg taken
4,017/30
52,300
Healing
23,511/30
20
Ubers
2
Drops
4
Caps
2/30
16
Medpacks
479
Medpack HP
Aliases
Beethoven__1FLOPthoven__1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 54 | 60 | 1 | 1.7% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 20 | 16 |
| scout | 0 | 8 | 12 |
| demoman | 0 | 1 | 1 |
| heavy | 0 | 0 | 1 |
| medic | 0 | 0 | 1 |
| spy | 0 | 1 | 0 |
| pyro | 0 | 1 | 0 |
| engineer | 0 | 1 | 0 |









































