SU
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Performance4 maps · logs.tf
4
Maps
1.04
K/D
1.36
KA/D
288
Avg DPM
50%
Win %
40%
Accuracy
214
DT/m
Class time
Breakdown2h 2m played · logs.tf
2–2
Maps · 50%
11–9–1
Rounds · 54.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 1.04 | 288 | 2h 2m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 4 | 2–2 | 50% | 1.05 | 246 | 20 | 19 | 6 | 2h 2m |
| heavy | 1 | 0–1 | 0% | 0.00 | 160 | 0 | 38 | 38 | 1m |
Career totals
80
Kills
20/30
77
Deaths
19/30
25
Assists
6/30
29,970
Damage
7,349/30
26,920
Dmg taken
6,601/30
1,838
Healing
451/30
15,344
Heals recv
3,762/30
11
Caps
3/30
5
Airshots
6
Dominations
375
Medpacks
12,448
Medpack HP
3
Builds destr
Aliases
SuLLY-2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 1 | 1-0 | 100.0 | 1.50 | 171 | 2016-07-07 |
Product | 1 | 0-1 | 0.0 | 1.00 | 317 | 2016-06-30 |
Reckoner | 1 | 0-1 | 0.0 | 0.68 | 222 | 2016-07-28 |
Snakewater | 1 | 1-0 | 100.0 | 3.20 | 444 | 2016-06-16 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 76 | 21,298 | 849 | 336 | 39.6% | 4 | |
| Rocketlauncher | 0 | 7,949 | - | - | - | 1 |
| 0 | 394 | 15 | 7 | 46.7% | 1 | |
| 2 | 136 | 12 | 7 | 58.3% | 1 | |
| 0 | 128 | 0 | 0 | - | 1 | |
| 0 | 65 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 29 | 32 | 33 |
| soldier | 19 | 26 | 30 |
| demoman | 15 | 15 | 20 |
| medic | 10 | 1 | 13 |
| spy | 2 | 0 | 3 |
| pyro | 2 | 1 | 3 |
| engineer | 2 | 2 | 2 |
| heavy | 1 | 0 | 1 |







































